ABOUT

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Honig Studios is an award-winning production company consisting of developers, designers, strategists, writers, digital producers and film producers working together to create innovative interactive experiences and intellectual properties.

Although we are digitally minded, we’ve created and produced TV shows, web experiences, online shows, mobile experiences, games, interactive installations and visual identities.
We love to be astonished by inspiring visuals, or challenged to think more about new stories. From children’s stories to powerful visual storytelling. From documentaries to TV shows. From branded entertainment to interactive videos. From full-length films to web films.
Regardless of the medium or genre, we’re constantly looking for new and inventive ways to deliver creative material.

PEOPLE

Jessica Bishopp
Design

Jessica is developing design concepts for web, film, interactive installations and experimental projects. Previously she worked as a designer and filmmaker in London and New York.

Federico Dini
Production

Federico takes care of the creative development of our original content, from the first concept to the final production. Previously he worked as producer and art director in Rome, Madrid and Berlin.

Vincent van Heerden
Design

Vincent is part of the art team for our games being involved both in creative coding as well as art and animation. He has previously worked as a game developer in South Africa.

Seth van Heyster
Design

Seth is responsible for game design and prototyping, working closely with the art department of our games. He has worked as a developer and game designer in Copenhagen and Tasmania.

David Marx
Strategy

David is supporting Honig Studios in the development of new business as well as in sales and licensing. He previously worked as digital media and brand strategist in Berlin, Bielefeld and New York.

Linsey Raymaekers
Technology

Linsey is responsible for quality assurance and game development in unity and python. She has previously worked as a python developer in Belgium

Julia Schössler
Strategy

Julia is supporting Honig Studios in external communication and internal business development. She has worked as marketing director in Cologne and Berlin.

Stephan Schüritz
Technology

Stephan is responsible for game development and game design. He has been working on games, specialized in unity, shaders and artificial intelligence for over seven years.

Jiannis Sotiropoulos
Technology

Jiannis is responsible for the technical production and development of interactive concepts. He has worked as web developer and game designer in Berlin and Athens.

Marco Spaapen
Technology

Marco leads the technical development of mobile and tablet applications in Honig Studios' productions. He has hacked and tinkered with technologies and interfaces in Berlin and Amsterdam.

Maria Grau Stenzel
Production

Maria leads a project and is responsible for the operative development of Honig Studios' productions. She has worked as project coordinator in Berlin and Sydney.

Juan Useche
Design

Juan is a visual artist and designer, responsible for unique artwork for our games. He is in his second year of Illustration B.A at BTK Berlin.

ABOUT US

Honig Studios is an award-winning, Emmy-nominated production company consisting of developers, designers, strategists, writers, digital producers and film producers working together to create innovative interactive experiences and intellectual properties.

We know what makes a good story. And what breaks it.

Although we are digitally minded, we’ve created and produced TV shows, web experiences, online shows, mobile experiences, games, interactive installations and visual identities.

Services

An overview of our services:

» online & mobile website production

» app development

» interactive narrative experiences

» transmedia storytelling

» UI/UX Design

» Graphic Design

» Game Design & Development

» Video Production

Contact

Honig Studios GmbH

Hobrechtstraße 65

12047 Berlin

+49 (0) 30 89 37 6602

hello[at]honigstudios[dot]com

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